// Copyright 2021 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. //go:build !s390x // This is a large group of functions that most architectures don't // implement in assembly. package math const haveArchAcos = false func archAcos(x float64) float64 { panic("not implemented") } const haveArchAcosh = false func archAcosh(x float64) float64 { panic("not implemented") } const haveArchAsin = false func archAsin(x float64) float64 { panic("not implemented") } const haveArchAsinh = false func archAsinh(x float64) float64 { panic("not implemented") } const haveArchAtan = false func archAtan(x float64) float64 { panic("not implemented") } const haveArchAtan2 = false func archAtan2(y, x float64) float64 { panic("not implemented") } const haveArchAtanh = false func archAtanh(x float64) float64 { panic("not implemented") } const haveArchCbrt = false func archCbrt(x float64) float64 { panic("not implemented") } const haveArchCos = false func archCos(x float64) float64 { panic("not implemented") } const haveArchCosh = false func archCosh(x float64) float64 { panic("not implemented") } const haveArchErf = false func archErf(x float64) float64 { panic("not implemented") } const haveArchErfc = false func archErfc(x float64) float64 { panic("not implemented") } const haveArchExpm1 = false func archExpm1(x float64) float64 { panic("not implemented") } const haveArchFrexp = false func archFrexp(x float64) (float64, int) { panic("not implemented") } const haveArchLdexp = false func archLdexp(frac float64, exp int) float64 { panic("not implemented") } const haveArchLog10 = false func archLog10(x float64) float64 { panic("not implemented") } const haveArchLog2 = false func archLog2(x float64) float64 { panic("not implemented") } const haveArchLog1p = false func archLog1p(x float64) float64 { panic("not implemented") } const haveArchMod = false func archMod(x, y float64) float64 { panic("not implemented") } const haveArchPow = false func archPow(x, y float64) float64 { panic("not implemented") } const haveArchRemainder = false func archRemainder(x, y float64) float64 { panic("not implemented") } const haveArchSin = false func archSin(x float64) float64 { panic("not implemented") } const haveArchSinh = false func archSinh(x float64) float64 { panic("not implemented") } const haveArchTan = false func archTan(x float64) float64 { panic("not implemented") } const haveArchTanh = false func archTanh(x float64) float64 { panic("not implemented") }