// Copyright 2016 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package runtime_test import ( "reflect" "runtime" "strings" "testing" ) func f1(pan bool) []uintptr { return f2(pan) // line 15 } func f2(pan bool) []uintptr { return f3(pan) // line 19 } func f3(pan bool) []uintptr { if pan { panic("f3") // line 24 } ret := make([]uintptr, 20) return ret[:runtime.Callers(0, ret)] // line 27 } func testCallers(t *testing.T, pcs []uintptr, pan bool) { m := make(map[string]int, len(pcs)) frames := runtime.CallersFrames(pcs) for { frame, more := frames.Next() if frame.Function != "" { m[frame.Function] = frame.Line } if !more { break } } var seen []string for k := range m { seen = append(seen, k) } t.Logf("functions seen: %s", strings.Join(seen, " ")) var f3Line int if pan { f3Line = 24 } else { f3Line = 27 } want := []struct { name string line int }{ {"f1", 15}, {"f2", 19}, {"f3", f3Line}, } for _, w := range want { if got := m["runtime_test."+w.name]; got != w.line { t.Errorf("%s is line %d, want %d", w.name, got, w.line) } } } func testCallersEqual(t *testing.T, pcs []uintptr, want []string) { t.Helper() got := make([]string, 0, len(want)) frames := runtime.CallersFrames(pcs) for { frame, more := frames.Next() if !more || len(got) >= len(want) { break } got = append(got, frame.Function) } if !reflect.DeepEqual(want, got) { t.Fatalf("wanted %v, got %v", want, got) } } func TestCallers(t *testing.T) { testCallers(t, f1(false), false) } func TestCallersPanic(t *testing.T) { // Make sure we don't have any extra frames on the stack (due to // open-coded defer processing) want := []string{"runtime.Callers", "runtime_test.TestCallersPanic.func1", "runtime.gopanic", "runtime_test.f3", "runtime_test.f2", "runtime_test.f1", "runtime_test.TestCallersPanic"} defer func() { if r := recover(); r == nil { t.Fatal("did not panic") } pcs := make([]uintptr, 20) pcs = pcs[:runtime.Callers(0, pcs)] testCallers(t, pcs, true) testCallersEqual(t, pcs, want) }() f1(true) } func TestCallersDoublePanic(t *testing.T) { // Make sure we don't have any extra frames on the stack (due to // open-coded defer processing) want := []string{"runtime.Callers", "runtime_test.TestCallersDoublePanic.func1.1", "runtime.gopanic", "runtime_test.TestCallersDoublePanic.func1", "runtime.gopanic", "runtime_test.TestCallersDoublePanic"} defer func() { defer func() { pcs := make([]uintptr, 20) pcs = pcs[:runtime.Callers(0, pcs)] if recover() == nil { t.Fatal("did not panic") } testCallersEqual(t, pcs, want) }() if recover() == nil { t.Fatal("did not panic") } panic(2) }() panic(1) } // Test that a defer after a successful recovery looks like it is called directly // from the function with the defers. func TestCallersAfterRecovery(t *testing.T) { want := []string{"runtime.Callers", "runtime_test.TestCallersAfterRecovery.func1", "runtime_test.TestCallersAfterRecovery"} defer func() { pcs := make([]uintptr, 20) pcs = pcs[:runtime.Callers(0, pcs)] testCallersEqual(t, pcs, want) }() defer func() { if recover() == nil { t.Fatal("did not recover from panic") } }() panic(1) } func TestCallersAbortedPanic(t *testing.T) { want := []string{"runtime.Callers", "runtime_test.TestCallersAbortedPanic.func2", "runtime_test.TestCallersAbortedPanic"} defer func() { r := recover() if r != nil { t.Fatalf("should be no panic remaining to recover") } }() defer func() { // panic2 was aborted/replaced by panic1, so when panic2 was // recovered, there is no remaining panic on the stack. pcs := make([]uintptr, 20) pcs = pcs[:runtime.Callers(0, pcs)] testCallersEqual(t, pcs, want) }() defer func() { r := recover() if r != "panic2" { t.Fatalf("got %v, wanted %v", r, "panic2") } }() defer func() { // panic2 aborts/replaces panic1, because it is a recursive panic // that is not recovered within the defer function called by // panic1 panicking sequence panic("panic2") }() panic("panic1") } func TestCallersAbortedPanic2(t *testing.T) { want := []string{"runtime.Callers", "runtime_test.TestCallersAbortedPanic2.func2", "runtime_test.TestCallersAbortedPanic2"} defer func() { r := recover() if r != nil { t.Fatalf("should be no panic remaining to recover") } }() defer func() { pcs := make([]uintptr, 20) pcs = pcs[:runtime.Callers(0, pcs)] testCallersEqual(t, pcs, want) }() func() { defer func() { r := recover() if r != "panic2" { t.Fatalf("got %v, wanted %v", r, "panic2") } }() func() { defer func() { // Again, panic2 aborts/replaces panic1 panic("panic2") }() panic("panic1") }() }() } func TestCallersNilPointerPanic(t *testing.T) { // Make sure we don't have any extra frames on the stack (due to // open-coded defer processing) want := []string{"runtime.Callers", "runtime_test.TestCallersNilPointerPanic.func1", "runtime.gopanic", "runtime.panicmem", "runtime.sigpanic", "runtime_test.TestCallersNilPointerPanic"} defer func() { if r := recover(); r == nil { t.Fatal("did not panic") } pcs := make([]uintptr, 20) pcs = pcs[:runtime.Callers(0, pcs)] testCallersEqual(t, pcs, want) }() var p *int if *p == 3 { t.Fatal("did not see nil pointer panic") } } func TestCallersDivZeroPanic(t *testing.T) { // Make sure we don't have any extra frames on the stack (due to // open-coded defer processing) want := []string{"runtime.Callers", "runtime_test.TestCallersDivZeroPanic.func1", "runtime.gopanic", "runtime.panicdivide", "runtime_test.TestCallersDivZeroPanic"} defer func() { if r := recover(); r == nil { t.Fatal("did not panic") } pcs := make([]uintptr, 20) pcs = pcs[:runtime.Callers(0, pcs)] testCallersEqual(t, pcs, want) }() var n int if 5/n == 1 { t.Fatal("did not see divide-by-sizer panic") } } func TestCallersDeferNilFuncPanic(t *testing.T) { // Make sure we don't have any extra frames on the stack. We cut off the check // at runtime.sigpanic, because non-open-coded defers (which may be used in // non-opt or race checker mode) include an extra 'deferreturn' frame (which is // where the nil pointer deref happens). state := 1 want := []string{"runtime.Callers", "runtime_test.TestCallersDeferNilFuncPanic.func1", "runtime.gopanic", "runtime.panicmem", "runtime.sigpanic"} defer func() { if r := recover(); r == nil { t.Fatal("did not panic") } pcs := make([]uintptr, 20) pcs = pcs[:runtime.Callers(0, pcs)] testCallersEqual(t, pcs, want) if state == 1 { t.Fatal("nil defer func panicked at defer time rather than function exit time") } }() var f func() defer f() // Use the value of 'state' to make sure nil defer func f causes panic at // function exit, rather than at the defer statement. state = 2 } // Same test, but forcing non-open-coded defer by putting the defer in a loop. See // issue #36050 func TestCallersDeferNilFuncPanicWithLoop(t *testing.T) { state := 1 want := []string{"runtime.Callers", "runtime_test.TestCallersDeferNilFuncPanicWithLoop.func1", "runtime.gopanic", "runtime.panicmem", "runtime.sigpanic", "runtime.deferreturn", "runtime_test.TestCallersDeferNilFuncPanicWithLoop"} defer func() { if r := recover(); r == nil { t.Fatal("did not panic") } pcs := make([]uintptr, 20) pcs = pcs[:runtime.Callers(0, pcs)] testCallersEqual(t, pcs, want) if state == 1 { t.Fatal("nil defer func panicked at defer time rather than function exit time") } }() for i := 0; i < 1; i++ { var f func() defer f() } // Use the value of 'state' to make sure nil defer func f causes panic at // function exit, rather than at the defer statement. state = 2 } // issue #51988 // Func.Endlineno was lost when instantiating generic functions, leading to incorrect // stack trace positions. func TestCallersEndlineno(t *testing.T) { testNormalEndlineno(t) testGenericEndlineno[int](t) } func testNormalEndlineno(t *testing.T) { defer testCallerLine(t, callerLine(t, 0)+1) } func testGenericEndlineno[_ any](t *testing.T) { defer testCallerLine(t, callerLine(t, 0)+1) } func testCallerLine(t *testing.T, want int) { if have := callerLine(t, 1); have != want { t.Errorf("callerLine(1) returned %d, but want %d\n", have, want) } } func callerLine(t *testing.T, skip int) int { _, _, line, ok := runtime.Caller(skip + 1) if !ok { t.Fatalf("runtime.Caller(%d) failed", skip+1) } return line } func BenchmarkCallers(b *testing.B) { b.Run("cached", func(b *testing.B) { // Very pcvalueCache-friendly, no inlining. callersCached(b, 100) }) b.Run("inlined", func(b *testing.B) { // Some inlining, still pretty cache-friendly. callersInlined(b, 100) }) b.Run("no-cache", func(b *testing.B) { // Cache-hostile callersNoCache(b, 100) }) } func callersCached(b *testing.B, n int) int { if n <= 0 { pcs := make([]uintptr, 32) b.ResetTimer() for i := 0; i < b.N; i++ { runtime.Callers(0, pcs) } b.StopTimer() return 0 } return 1 + callersCached(b, n-1) } func callersInlined(b *testing.B, n int) int { if n <= 0 { pcs := make([]uintptr, 32) b.ResetTimer() for i := 0; i < b.N; i++ { runtime.Callers(0, pcs) } b.StopTimer() return 0 } return 1 + callersInlined1(b, n-1) } func callersInlined1(b *testing.B, n int) int { return callersInlined2(b, n) } func callersInlined2(b *testing.B, n int) int { return callersInlined3(b, n) } func callersInlined3(b *testing.B, n int) int { return callersInlined4(b, n) } func callersInlined4(b *testing.B, n int) int { return callersInlined(b, n) } func callersNoCache(b *testing.B, n int) int { if n <= 0 { pcs := make([]uintptr, 32) b.ResetTimer() for i := 0; i < b.N; i++ { runtime.Callers(0, pcs) } b.StopTimer() return 0 } switch n % 16 { case 0: return 1 + callersNoCache(b, n-1) case 1: return 1 + callersNoCache(b, n-1) case 2: return 1 + callersNoCache(b, n-1) case 3: return 1 + callersNoCache(b, n-1) case 4: return 1 + callersNoCache(b, n-1) case 5: return 1 + callersNoCache(b, n-1) case 6: return 1 + callersNoCache(b, n-1) case 7: return 1 + callersNoCache(b, n-1) case 8: return 1 + callersNoCache(b, n-1) case 9: return 1 + callersNoCache(b, n-1) case 10: return 1 + callersNoCache(b, n-1) case 11: return 1 + callersNoCache(b, n-1) case 12: return 1 + callersNoCache(b, n-1) case 13: return 1 + callersNoCache(b, n-1) case 14: return 1 + callersNoCache(b, n-1) default: return 1 + callersNoCache(b, n-1) } } func BenchmarkFPCallers(b *testing.B) { b.Run("cached", func(b *testing.B) { // Very pcvalueCache-friendly, no inlining. fpCallersCached(b, 100) }) } func fpCallersCached(b *testing.B, n int) int { if n <= 0 { pcs := make([]uintptr, 32) b.ResetTimer() for i := 0; i < b.N; i++ { runtime.FPCallers(pcs) } b.StopTimer() return 0 } return 1 + fpCallersCached(b, n-1) } func TestFPUnwindAfterRecovery(t *testing.T) { if !runtime.FramePointerEnabled { t.Skip("frame pointers not supported for this architecture") } // Make sure that frame pointer unwinding succeeds from a deferred // function run after recovering from a panic. It can fail if the // recovery does not properly restore the caller's frame pointer before // running the remaining deferred functions. // // This test does not verify the accuracy of the call stack (it // currently includes a frame from runtime.deferreturn which would // normally be omitted). It is only intended to check that producing the // call stack won't crash. defer func() { pcs := make([]uintptr, 32) for i := range pcs { // If runtime.recovery doesn't properly restore the // frame pointer before returning control to this // function, it will point somewhere lower in the stack // from one of the frames of runtime.gopanic() or one of // it's callees prior to recovery. So, we put some // non-zero values on the stack to ensure that frame // pointer unwinding will crash if it sees the old, // invalid frame pointer. pcs[i] = 10 } runtime.FPCallers(pcs) t.Logf("%v", pcs) }() defer func() { if recover() == nil { t.Fatal("did not recover from panic") } }() panic(1) }