// Copyright 2019 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Export debuglog guts for testing. package runtime const DlogEnabled = dlogEnabled const DebugLogBytes = debugLogBytes const DebugLogStringLimit = debugLogStringLimit var Dlog = dlog func (l *dlogger) End() { l.end() } func (l *dlogger) B(x bool) *dlogger { return l.b(x) } func (l *dlogger) I(x int) *dlogger { return l.i(x) } func (l *dlogger) I16(x int16) *dlogger { return l.i16(x) } func (l *dlogger) U64(x uint64) *dlogger { return l.u64(x) } func (l *dlogger) Hex(x uint64) *dlogger { return l.hex(x) } func (l *dlogger) P(x any) *dlogger { return l.p(x) } func (l *dlogger) S(x string) *dlogger { return l.s(x) } func (l *dlogger) PC(x uintptr) *dlogger { return l.pc(x) } func DumpDebugLog() string { gp := getg() gp.writebuf = make([]byte, 0, 1<<20) printDebugLog() buf := gp.writebuf gp.writebuf = nil return string(buf) } func ResetDebugLog() { stw := stopTheWorld(stwForTestResetDebugLog) for l := allDloggers; l != nil; l = l.allLink { l.w.write = 0 l.w.tick, l.w.nano = 0, 0 l.w.r.begin, l.w.r.end = 0, 0 l.w.r.tick, l.w.r.nano = 0, 0 } startTheWorld(stw) }