// run //go:build !nacl && !js && !wasip1 && !gccgo // Copyright 2019 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // // Ensure that deadlock detection can still // run even with an import of "_ os/signal". package main import ( "bytes" "context" "io/ioutil" "log" "os" "os/exec" "path/filepath" "time" ) const prog = ` package main import _ "os/signal" func main() { c := make(chan int) c <- 1 } ` func main() { dir, err := ioutil.TempDir("", "21576") if err != nil { log.Fatal(err) } defer os.RemoveAll(dir) file := filepath.Join(dir, "main.go") if err := ioutil.WriteFile(file, []byte(prog), 0655); err != nil { log.Fatalf("Write error %v", err) } // Using a timeout of 1 minute in case other factors might slow // down the start of "go run". See https://golang.org/issue/34836. ctx, cancel := context.WithTimeout(context.Background(), time.Minute) defer cancel() cmd := exec.CommandContext(ctx, "go", "run", file) output, err := cmd.CombinedOutput() if err == nil { log.Fatalf("Passed, expected an error") } want := []byte("fatal error: all goroutines are asleep - deadlock!") if !bytes.Contains(output, want) { log.Fatalf("Unmatched error message %q:\nin\n%s\nError: %v", want, output, err) } }