// run // Copyright 2021 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package main type Int = int type A = struct{ int } type B = struct{ Int } func main() { var x, y interface{} = A{}, B{} if x == y { panic("FAIL") } { type C = int32 x = struct{ C }{} } { type C = uint32 y = struct{ C }{} } if x == y { panic("FAIL") } }