// run -gcflags -l=4 // Copyright 2017 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package main import ( "fmt" "runtime" ) type frame struct { pc uintptr file string line int ok bool } var ( skip int globalFrame frame ) func f() { g() // line 27 } func g() { h() // line 31 } func h() { x := &globalFrame x.pc, x.file, x.line, x.ok = runtime.Caller(skip) // line 36 } //go:noinline func testCaller(skp int) frame { skip = skp f() // line 42 frame := globalFrame if !frame.ok { panic(fmt.Sprintf("skip=%d runtime.Caller failed", skp)) } return frame } type wantFrame struct { funcName string line int } // -1 means don't care var expected = []wantFrame{ 0: {"main.h", 36}, 1: {"main.g", 31}, 2: {"main.f", 27}, 3: {"main.testCaller", 42}, 4: {"main.main", 68}, 5: {"runtime.main", -1}, 6: {"runtime.goexit", -1}, } func main() { for i := 0; i <= 6; i++ { frame := testCaller(i) // line 68 fn := runtime.FuncForPC(frame.pc) if expected[i].line >= 0 && frame.line != expected[i].line { panic(fmt.Sprintf("skip=%d expected line %d, got line %d", i, expected[i].line, frame.line)) } if fn.Name() != expected[i].funcName { panic(fmt.Sprintf("skip=%d expected function %s, got %s", i, expected[i].funcName, fn.Name())) } } }