// Copyright 2021 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package main import ( "./a" "fmt" ) func main() { i3 := &a.List[int]{nil, 1} i2 := &a.List[int]{i3, 3} i1 := &a.List[int]{i2, 2} if got, want := i1.Largest(), 3; got != want { panic(fmt.Sprintf("got %d, want %d", got, want)) } b3 := &a.List[byte]{nil, byte(1)} b2 := &a.List[byte]{b3, byte(3)} b1 := &a.List[byte]{b2, byte(2)} if got, want := b1.Largest(), byte(3); got != want { panic(fmt.Sprintf("got %d, want %d", got, want)) } f3 := &a.List[float64]{nil, 13.5} f2 := &a.List[float64]{f3, 1.2} f1 := &a.List[float64]{f2, 4.5} if got, want := f1.Largest(), 13.5; got != want { panic(fmt.Sprintf("got %f, want %f", got, want)) } s3 := &a.List[string]{nil, "dd"} s2 := &a.List[string]{s3, "aa"} s1 := &a.List[string]{s2, "bb"} if got, want := s1.Largest(), "dd"; got != want { panic(fmt.Sprintf("got %s, want %s", got, want)) } j3 := &a.ListNum[int]{nil, 1} j2 := &a.ListNum[int]{j3, 32} j1 := &a.ListNum[int]{j2, 2} if got, want := j1.ClippedLargest(), 2; got != want { panic(fmt.Sprintf("got %d, want %d", got, want)) } g3 := &a.ListNum[float64]{nil, 13.5} g2 := &a.ListNum[float64]{g3, 1.2} g1 := &a.ListNum[float64]{g2, 4.5} if got, want := g1.ClippedLargest(), 4.5; got != want { panic(fmt.Sprintf("got %f, want %f", got, want)) } }